Fighting Weapons

Below you will find general information about what Fighting Weapons are, what are their design specifities (differ from Casting Weapons) and a list all existing types

Overview
Fighting Weapons are a sub-category of Weapons.

This category contains all the weapon types centered around physical fighting like swords, shields, axe, etc...

In a large majority of cases, Fighting Weapons:
 * Have damages that scales on statistics like STR or DEX
 * Will provide abilities that cost Attack Points
 * Will inflict Physical damages (see Damage Types)

One-handed Weapons

 * Sword: Medium DPS / All rounder / Minor AoE
 * Axe: Medium DPS / Single target / Minor debuff/dots
 * Mace: Low DPS / Single target / Minor control

Two-handed Weapons

 * Greatsword: High DPS / Minor Defense / AoE (Cleave)
 * Polearm: Medium DPS / Reach / Deny/Counter attack / AoE (Line) / Lot of variations
 * Twin daggers: Very High DPS / Single target / DEX scaling / Lot of attacks

Ranged Weapons

 * Bow
 * Cannon

Shields

 * Shield
 * Buckler